With a rating of 9.2/10 from IGN, Black Ops III hit the market of the gaming world on Thursday, November 5th, at 11:00 p.m. and is on course to sell nearly twenty two million copies before a year passes.
Made by Treyarch and published by America’s number one video game publisher, Activision, it was expected to be a great game by many fans. Also being that it was made by Treyarch, the higher selling branch of the Call of Duty branches, many fans tuned in to pre-order it ahead of time. But, being that it’s following up two of the worst selling Call of Dutys, many fans were hesitant on their purchase.
“I’m not much of a Call of Duty fan because they feel like remakes but this one is different. It was very smooth, from the menu into a lobby to wall running and shooting,” said Jake Moore (‘16).
Prior to Black Ops III, Call of Duty: Ghosts and Call of Duty: Advanced Warfare were stretching deep into the boundaries of futuristic gameplay. Advanced Warfare took an either further step with “exo suits” which helped players launch themselves around the different maps making very fast paced gameplay. Black Ops III also stepped into the future but took away exo suits and added wall running and swimming to many of the maps.
Transitioning to my non-journalistic self, I feel as though the game was just the turn around the Call of Duty series needed and it payed off because of how well people are finding it so far. I recognize Black Ops III as their sort of “revival” game.